I am a Game Designer, Programmer, 3D/2D Artist, Animator, Composer and Audio Engineer in Poland.

Creating games was always in my hearth and in junior high I found my second passion - music.
For many years I was developing my game production skills by making a lot of small personal projects.
During this time I gained perfectionist senses and earn a lot of knowledge about many things which
are needed to create great game.


Check my assets at Unity Asset Store

Lastest showcases





Other Works







Title: “Dark Time”
Genre: Survival RPG
Engine: Unity 5
Technology: C#

Responsible for: Idea, Story, Planning,
Design, Programming, most Graphics,
Animations, Music, Sound Effects


Software used: Unity, Visual Studio,
Adobe Fireworks, Cinema 4D, FL Studio

Description:
Dark Time is my newest project, designed for college engineer exam.
Current objective is to make good foundations to easily develop game later to bigger shape.
For more info visit this page: http://www.warsztat.gd/projects/SlavicSurvivalRPG

Screenshots:
(Click to enlarge)





Title: “Wiggly”
Genre: Arcade
Engine: Silverlight
Technology: C#

Responsible for: Idea, Story, Planning,
Design, Programming, Graphics,
Animations, Sound Effects


Software used: Visual Studio, Adobe Fireworks
FL Studio

Description:
Wiggly is a windows phone game, made for college rate.
You can download it for free from store: Wiggly in Windows Phone Store

Screenshots:
(Click to enlarge)





Title: “Catharsis: Alpha Version”
Genre: Survival Horror
Engine: Unity 4
Technology: C#

Responsible for: Idea, Story, Planning,
Design, Programming, Graphics,
Animations, Music, Sound Effects


Software used: Visual Studio, Adobe Fireworks
Cinema 4D, FL Studio

Description:
Catharsis is a game placed in psychodelic nightmare world, where main character
have to find memory rooms, fix his sins and come back to life...
Game was spotted by famous youtubers like Pewdiepie, Markiplier, Rojo etc.
For more info visit this page:
http://www.indiedb.com/games/catharsis

Screenshots:
(Click to enlarge)





Title: “Zombies Everywhere!”
Genre: Survival Arcade
Engine: Flashpunk
Technology: Flash, Actionscript 3

Responsible for: Idea, Story, Planning,
Design, Programming, Graphics,
Animations, Sound Effects


Software used: Flash Develop, Adobe Fireworks
Cinema 4D, FL Studio

Description:
Simple arcade survival flash game, inspired by Contra Nes game.
Game has been sponsored by creators of game Dead Frontier.
Free to play here: Zombies Everywhere on Newgrounds


Screenshots:
(Click to enlarge)




It's only a part of my productions, want to see more?

I invite you to my facebook pages: "My Games Fanpage", "My Audio Fanpage", "My Band Fanpage"


If you have proposition for me go to contact section.